Today, Adobe announced two new Adobe Flash Platform open source initiatives
for developers, media companies and publishers. The new efforts will help
content owners extend their online media efforts, as they look to create new
business opportunities and monetization strategies for publishing on the Web.
Specifically, the two technologies being released as open source include:
• Open Source Media Framework (OSMF), previously code-named
Strobe, which enables developers to quickly and easily build more robust,
feature-rich media players based on the Adobe Flash
• Text Layout Framework (TLF), which will help developers
bring sophisticated typography capabilities to Web
The press release about t... (more)
If you've upgraded to Flash MX 2004 Professional or you purchased the FireFly
Data Connection Kit for Flash MX, then you've probably read a lot about how
easy it is to have Flash pull data into a Flash Movie. The only problem is
that this is not how applications work in the real world.
In the real world there has to be a constant conversation between the client
and the server application. I am going to use e-mail as an example. If you
have a traditional POP3 e-mail client (one you get through your ISP or Web
hosting company) you have to actively connect to it and check if you have ... (more)
It used to be so easy to slam Microsoft. There are the 800lb gorilla with all
the money that have done some shady business deals - but that is very much in
the past. Today Microsoft keeps doing things that make it hard not to like
them. They are going Open Source and being transparent and even making
mistakes (Vista, anyone?) and the 800lb almost appears humble.
Or maybe I need to stop drinking the cool aid.
With that said, there is a very cool tool that MSFT is using to determine
what will be in the next version of Silverlight. Called the "Silverlight
Feature Suggestion" site, y... (more)
HTML 5 is making some things easier to use. The first is the DOCTYPE. Located
at the top of a Web page before the opening BODY tag, the DOCTYPE describes
the syntax for the page. The roots for the DOCTYPE lie in SGML. Bearing this
in mind, all DOCTYPES for HTML 4 and XHTML require a DTD (Document Type
Definition) to describe the content. This is all gone in HTML 5. Now, all you
have to do to declare that you are using HTML 5 as your DOCTYPE is add the
following to the root of your Web page:
That's it. Easy, huh?
The latest code for WebKit, the Browser engine that powers Safari, Chrome,
Android and WebOS for the Pre, now supports the new WebGL 3D rendering. The
standard is based on OpenGL ES 2.0 and is managed by the Krohnos Group who
manage OpenGL the 3D engine used by all groups not using DirectX. You can
expect Google, Apple and Mozilla to include WebGL into their browsers over
the next year. This could be the first serious move to support 3D since VRML
in the late '90s.
WebGL will be an extension of the feature set in the CANVAS tag. Now is a
good time to get to know CANVAS.
Here is... (more)